Wall (TSS)
Walls are just like floors but higher
Element ID 9
Layer Room pieces
First appears Webfoot DROD
Is brain visible Yes

Wall (Hard)
WallHard (TSS)
My texture is less fancy
Element ID 66
Layer Room pieces
First appears DROD 2.0
Is brain visible Yes

For the DROD RPG element, see Wall (RPG).
For wall types that can be broken, see Crumbly wall.

Like its real world counterpart, walls are obstacles that prevent movement. However, armed characters can swing their weapons through walls. There also exist hard walls, which are functionally identical to normal walls but do not feature a mosaic pattern away from the wall's edges.

Behavior Edit

They may come in all colors and shapes, but walls will inevitably block the movement of any creature that tries to walk through them. The only exception is the seep, whose sole domain are walls and doors.

Interactions Edit

See the interactions page for a list of all interactions for this element.
Game elements
Room pieces layer FloorWallBroken wallStairsPitLevel clear gateRoom clear gateYellow doorTarstuff gateTrapdoor gateTrapdoorTunnelPlatformOremitesHot tilePressure plateBridgeShallow waterStepping stoneFloor spikesThin iceFiretrapFluff ventMaster wallHold complete wall
Floor controls layer Ortho squareForce arrowCheckpoint
Items layer TarstuffObstacleInvisibility potionMimic potionScrollOrbSpeed potionBriarBombFuseTokenDecoy potionClone potionLight poleRelay stationSquad hornSoldier hornSeeding beaconFluffMirrorPowder keg
Monster layer RoachRoach queenRoach eggGoblinNeatherWraithwingEvil eyeSerpentTarstuff motherTarstuff babyBrainMimicSpiderRattlesnakeAdderRock golemWater skipperWater skipper nestAumtlichCloneDecoyWubbaSeepStalwartHalphSlayerFegundoGuardCharacterCitizenRock giantEngineerSoldierConstructGentryiiTemporal clonePuff