Seep | |
They're in the walls! |
|
HP | 200 |
ATK | 380 |
DEF | 130 |
GR | 90 |
REP | 90 |
Behaviours | Strikes when adjacent, Wall-dwelling, Faces target |
- For the Classic DROD monster, see Seep.
Seep (plural: seep) are monsters found in the occasional dungeon. Created by the Rooted Empire, their ability to traverse walls makes them an especially insidious opponent.
Description[]
To call these creatures "simple vapors living inside of walls" makes them seem less deadly then they actually are. Although the Empire has just recently been successful in developing a prototype and are only testing them in selective dungeons, they have already created panic and fright inside of the Guild's halls. Before their existence became known, a smitemaster could always feel a bit safer when his back was against a wall. Now, smitemasters must watch out for their presence, lest they become a victim to the poisonous gas they are.
If a gate is opened while a seep is on it, then it dies immediately. Seep can also be killed like any other monster.
Behavior[]
Seep are surprisingly powerful creatures encountered while adventuring, and since they primarily live in walls, they can be encountered well before an adventurer is strong enough to combat them.
A seep will make a free attack against the player if he is adjacent to one's location. This can be avoided if the player drinks an invisibility potion.
External Links[]
Article on Seep
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