Orbs can be clicked to see the doors it affects. Doors it opens will be highlighted green. Doors it closes will be highlighted red. Doors it toggles will be highlighted orange.
There are three types of orbs: regular, cracked and broken.
When struck with a weapon or explosion, bolts of energy will shoot from it and open, close, or toggle one or more doors. Imperial citizens can naturally activate orbs by bumping one with their body, and any creature can gain this ability upon touching a power token.
Cracked orbs Edit
Cracked orbs are a subset of orbs that can be activated once before turning into broken orbs.
When struck by an aumtlich beam, a cracked orb will turn into a broken orb without activating. Only one cracked orb per turn will be converted into a broken orb in this manner.
Broken orbs Edit
Broken orbs function similarly to broken walls and cannot affect doors, lights, or force arrows, but are destroyed instantly by aumtlich beams.
An aumtlich beam will destroy as many broken orbs as it encounters in a single turn.