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Evil eye
EvilEye South (RPG)
Docile until woken
HP 60
ATK 32
DEF 8
GR 5
REP 5
Behaviours Attacks square in front, Surprised from behind

Mad eye
MadEye South (RPG)
It's seen you!
HP 100
ATK 95
DEF 30
GR 22
REP 22
Behaviours Attacks square in front, Surprised from behind

For the Classic DROD monster, see Evil eye.

Evil eyes are large, hostile eyeballs. They are one of the more common types of monsters that exist in the Beneath. There also exists the mad eye, a more vicious breed. These loathsome opponents can be devastating if not approached with caution, but adventurers can use clever positioning and win the day more often than not.

DescriptionEdit

Evil eyes, like wubbas, don't have any discernible method of digestion. Unlike wubbas, however, evil eyes are far less subtle in their feeding habits. Evil eyes get their name from their appearance - they appear to be a giant eyeball, covered in a translucent slime that they generate and use to lubricate the floor if they have to move.

Normally, evil eyes can be found in groups of ten to twenty, although groups of more and less have been sighted often enough to confirm that this is merely a tendency. Their teamwork in watching certain areas, and the observed gathering of evil eyes, suggests some sort of communal instinct, and possibly communication, although nothing as yet is evident from their behavior. They will watch for likely prey to cross their field of vision and stir into life, charging at it blindly until they reach it. They quickly cover their prey in slime to stun and prepare it, then slowly digest it. Thankfully, they're quite docile until they notice their prey, which can make a thoughtful smitemaster's job easier.

Evil eyes are sometimes used to make eyeball pudding, in nearly all cases inadvisably and against the wishes of any and all who must eat it.

BehaviorEdit

There are two types of evil eyes: the common evil eye and its stronger counterpart, the mad eye. Both types get a free attack against the player if he steps directly in front of them. However, adventurers who attack them from behind can make an extra attack.

Game elements (RPG)
Room pieces layer FloorWallBroken wallStairsPitDoorsTrapdoorTunnelPlatformOremitesHot tilePressure plateBridge
Floor controls layer Ortho squareForce arrow
Items layer TarstuffObstacleScrollOrbBriarBombFuseTokenWeaponArmorAccessoryPower gemsLevel mapKeyHealth potionLight poleMirror
Monsters RoachRoach queenRoach eggGoblinNeatherWraithwingEvil eyeSerpentTarstuff motherTarstuff babyBrainMimicSpiderRattlesnakeAdderRock golemWater skipperAntlionAumtlichSwordsmanSoullessWubbaSeepPirateSlayerFegundoRed guardGoblin KingCharacterGray manRock giant

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