Deadly Rooms Of Death Wiki
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Checkpoint
Checkpoint 4x4
Image of Checkpoint
Element ID 36
Layer Floor controls
First appears Caravel DROD
Is brain visible No

Checkpoints are used to save the player's progress within a room.

On the Restore screen it is possible to restore to a specific checkpoint in a room by clicking on it.

Behavior[]

A checkpoint can be activated by player or mimics stepping on it or by placing a decoy on it. If the player or a mimic is pushed onto the checkpoint, it won't be activated.

Checkpoints do not interact with, nor effect, other game elements in any way.

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