Grappling hook | |
Swing across small gaps |
|
Element ID | -22 |
Layer | Items |
Flippers | |
Walk across water |
|
Element ID | -23 |
Layer | Items |
Invisibility potion | |
Slip past monsters unseen |
|
Element ID | -24 |
Layer | Items |
Speed potion | |
Doubles attack rate |
|
Element ID | -25 |
Layer | Items |
Hand bomb | |
BOMB? |
|
Element ID | -26 |
Layer | Items |
Pickaxe | |
No wall is safe |
|
Element ID | -27 |
Layer | Items |
Warp token | |
Zip across the room |
|
Element ID | -28 |
Layer | Items |
Portable orb | |
No door is safe |
|
Element ID | -29 |
Layer | Items |
Lucky greckle | |
Getting filthy rich |
|
Element ID | -30 |
Layer | Items |
Wall walking | |
Can bypass anything |
|
Element ID | -31 |
Layer | Items |
VIP card | |
Double the fame |
|
Element ID | -32 |
Layer | Items |
Accessories are rare items in DROD RPG that grant the player powerful bonuses while equipped.
Accessories occupy the player's third equipment slot.
List of accessories[]
Grappling Hook[]
Allows the player to vault across single tiles of pits or water. If the player is on a raised gate, he may vault across pits or water to another raised gate. Unlimited use.
Flippers[]
Allows the player to walk on water. Unlimited use.
Invisibility Potion[]
When quaffed, the player can walk through enemies without engaging in combat with them. The player will also avoid automatic attacks from evil eyes, seep, and waterskippers. However, the player will be struck if he tries to pass in front of an armed opponent. If the player does attack an enemy, he will deal double damage on each attack. Effect lasts until the player defeats an enemy or leaves the room.
Speed Potion[]
When quaffed, the player makes twice as many attacks per round of combat. Additionally, the player will take half damage from explosions, hot tiles, and aumtlich beam attacks. Effect lasts until the player leaves the room.
Hand Bomb[]
Deals full explosion damage (usually an instant kill) to every enemy in a one-tile square around the player. The explosion will also activate orbs and destroy any item around the player. Single use.
Pickaxe[]
Destroys a wall in front of the player, replacing it with ordinary floor. Single use.
Warp Token[]
Transports the player to the opposite side of the room. That is, the player's coordinates (X, Y) are replaced by (15 - X, 15 - Y). If the player is on a raised gate, he may teleport to another raised gate. Single use.
Portable Orb[]
Opens any door directly in front of the player. Cannot be used to close doors. Single use.
Lucky Greckle[]
Doubles the number of greckles dropped from monsters. Unlimited use.
Wall Walking[]
Pass forward through one tile of solid matter. Can bypass enemies. Single use.
VIP Card[]
Doubles the reputation earned from defeating monsters. Unlimited use.
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